Play as a magical girl, choose your abilities, and defeat the final boss in this 2D action sidescroller!
Working with 13 other people on this project required me to adapt to a different workflow than I was used to with my previous smaller teams. However, I found during this development period that by collaborating more with other team members, I can work more efficiently and deliver higher-quality results, which is a skill I'm glad to have learned early on in my career.
I developed it from October 2022 to December 2022 (7 weeks) using Unity with 13 other team members as a project for my university's video game development club.
Links:
Role:
Programmer, UI Developer
Accomplishments:
Improved the game’s control systems by integrating Unity’s new input system with existing scripts.
Standardized the backend of the ability system using OOP principles including abstraction and encapsulation.
Designed and integrated the ability selection UI into existing game systems through planned implementation.