Petrmon is a Pokémon-inspired, hybrid 2D and 3D role-playing game with strategy and adventure elements that takes place around the UCI-surrounding area. Players, who assume the role of failing students, battle professors with their team of Petr stickers with the ultimate goal of raising their GPA.
A fun blend of Pokémon and my university's anteater sticker culture, I put a special emphasis on bringing the prominent aspects from both and combining them in the areas I worked on.
I developed it from April 2023 to June 2023 (10 weeks) using Unity with 10 other team members as a project for one of my university courses.
Links:
Roles:
Programmer, UI Developer
Accomplishments:
Conceptualized and developed various mock UIs with other team members to identify a style that best fits the game's theme.
Improved user experience by integrating a sound system utilizing various sound effects and background music with existing game systems.
Assisted other developers in investigating and reducing the amount of bugs and errors present in existing systems.