Off the Streets
Off the Streets
Off the Streets is a hybrid 2D and 3D racing visual novel.
I developed it from Sep 2023 to Mar 2024 (~20 weeks) using Unity with 9 other team members as a project for my university's video game club.
Links:
GitHub (not available)
Role:
Programmer
Accomplishments:
Implemented a pseudo-racing line points generator with customizable tuning parameters which is used by NPC cars to determine appropriate acceleration and turning input.
Improved NPC AI to use racing line points and ray casts to help decide when to break near the edge of the track.